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redditGiant Skeleton [Rework]


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Giant skeleton is an already useless card nerfed to oblivion with a partial buff coming its way. If defense is such a big problem, why not make this card into an offensive win condition instead? Suggestion:

  • Giant skeleton speed nerf (medium > slow)
  • Giant skeleon hitspeed nerf (1.5 > 1.7)
  • Giant skeleron now "only targets defenses".

With the bomb dealing double damage to towers now, its best if this card was purely a win condition instead of a useless defensive card. The slow movespeed and hitspeed will make it harder and skillful to reach the tower.

Compared to the Royal Giant, Giant skeleton will have nearly the same dmg/ hp, the same movespeed and hitspeed at the same cost. Royal giant being special for its ranged and Giant skeleton being special for its tower bomb.

submitted by /u/Soulreaver_
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