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Rework the Giant Skeleton

When I asked the support team why they nerfed the Giant Skeleton, the response was that it did not require many skills, and therefore it was necessary to reduce its characteristics. The idea was to raise the skill level to play the game.

And the E-barbs? Do they require great skills and abilities to be played? Obviously not.

The developers wanted to prevent a card from countering a push ... Ok. Why didn't they keep the bomb damage to the towers upon death?

I think they could do a better job, make fewer excuses, and keep the Giant Skeleton from being just another useless card.

https://preview.redd.it/dj26eu3dg2371.jpg?width=395&format=pjpg&auto=webp&s=3a355bf762d3e4a578bdc673da02a739a9483f25

submitted by /u/hchiari
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