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Gold income feels as though it hasn't scaled very well with the amount of cards in the game currently. Both before and after the addition of magic items my main problem was never having enough gold. While the coin helped relieve the cost of maxing cards, there still doesn't seem to be an accessible solution that doesn't involve gemming when taking cards from 10-12.

Does anyone know if SC has any plans to address the issue? It would seem like a small percentage increase shouldn't be too much to ask for nor would it undermine gold sales.

submitted by /u/TomboyRespecter
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