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redditSimple fixes to secondary victims of nerfs: 3M, Mega Minon and Night Witch

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3 Musketeers: 3M was heavily nerfed with their deployment time, whereby they stand in a cluster of 3 twiddling their thumbs for no reason. With the lone Musketeer first shot delay nerf, this added an additional nerf to 3M. Simple fix: Remove the deployment delay to 3M as they now have first shot delay.

Mega Minion: Range of 2 titles was nerfed to 1.6 when range was standardised to Medium. No buff to movement or attack speed to compensate for this. Now a balloon outruns it. Simple fix: increase hit speed and/or movement speed.

Night witch: Bat attack speed was nerfed, essentially nerfing nightwitch's effecitiveness alive and 'legendary' death spawn. Simple fix: Increase death spawn to 4 bats - this also compensates for the nerfed bat effectiveness while she is alive.

While some may disagree, I don't think these simple fixes are an unreasonable ask.

There's probably more out there, but these three I feel have seen hits to their overall effectiveness as a result of indirect nerfs.

submitted by /u/strongemotions
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