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Found 24 results

  1. submitted by /u/chezzmund [link] [comments] View the full article
  2. submitted by /u/rossthegoldfish [link] [comments] View the full article
  3. Submitted By: Soul Crusher Watch Now: I USE THE 8 WORST CARDS in CLASH ROYALE
  4. submitted by /u/tigii [link] [comments] View the full article
  5. ​ https://preview.redd.it/9n34hcj1pa251.png?width=695&format=png&auto=webp&s=f65b20d9e09f3ff38dc1803bbbabfe116c426d00 These figures have been normalized to a 10-point scale. All figures are an evenly-weighted average aggregation of usage rates and win rates across Top 1000 Ladder, Grand Challenges, and Classic Challenges. ​ ​ TOP TIER OBSERVATIONS Goblin Hut has returned to obscurity after ranking 5th Season 10 Royal Delivery entered the Top 10 for the first time since inception after ranking 79th Season 10 Baby Dragon has fallen out of the Top 10 for the first time in many seasons but still ranked 17th ​ Biggest Risers Royal Delivery rose from 79th Season 10 to 7th Season 11 Goblin Cage rose from 84th Season 10 to 11th Season 11 Magic Archer rose from 94th Season 10 to 26th Season 11 ​ ​ BOTTOM TIER OBSERVATIONS Fire spirits, Royal Recruits, Witch, Canon, Mirror and Elite barbarians have been a Bottom 10 cumulative win rate and usage rate cards for months on end now. Clone, Fisherman, Zappies, and Bowler have also been Bottom Tier for months and need either a rework or buff to make them viable like Goblin Hut and Healing Spirit. Magic Archer plummets from being ranked 10th Season 9 to being ranked 94th Season 10. ​ Biggest Fallers Elixir Golem fell from 39th Season 10 to 82nd Season 11 Battle Healer fell from 30th Season 10 to 78th Season 11 Electro Dragon fell from 33rd Season 10 to 77th Season 11 ​ ​ https://preview.redd.it/7v7yd8dnha251.png?width=1122&format=png&auto=webp&s=5b57a2d8fe0d30047b802a59c56749567b9269db submitted by /u/PokerFace567 [link] [comments] View the full article
  6. This is going to be the first season I'm not going to buy the battle pass. I've played since beta, it's my favourite mobile game of all time. We've been waiting for a year for a proper update and all we're getting is new arenas, tower skins and emotes that probably takes them 1 day AT MOST in total to design. Apart from the least unique card they've released in a while. And we haven't gotten a new legendary card in a long time (I think it was fisherman??) because at least that way F2P players will shut up. I'm sorry but I won't give you a cent this month. Now imagine that in a whole year we get the update and it's not even worth the wait. Sorry, CR team, I've had a lot of faith in you in the past, and many of the updates were great, but I don't think I can trust you anymore after this dissapointment of a year. I REALLY, really hope I'm wrong. submitted by /u/LlamameTian [link] [comments]View the full article
  7. submitted by /u/willonecr [link] [comments] View the full article
  8. There are a lot of bad cards. Some are never used, some have terrible win rates, and some are just not worth the elixir. What is your opinion on what the worst card is? If you have any other opinions just put it in the comments. View Poll submitted by /u/Arthur7276 [link] [comments]View the full article
  9. submitted by /u/paulogc [link] [comments] View the full article
  10. I don't really understand why it so popular, just have a del with a bunch of rush troops such as ram rider, battle ram, royal hogs etc. and you've pretty much won. Also, I just spent 5 minutes a game only or it to end a draw... Also I don't think the rewards are worth my time. submitted by /u/SoullessRJL [link] [comments]View the full article
  11. submitted by /u/rhoan0142 [link] [comments] View the full article
  12. Submitted By: Soul Crusher Watch Now: WORST GLITCH in CLASH ROYALE
  13. Because god damn that shit makes me so fucking mad when the x-bow player just defends for like 2 elixir then rocket cycles, abandoning the slightly more skillful gameplay of getting a tower lock with the x-bow. submitted by /u/Budingus [link] [comments]View the full article
  14. ​ https://preview.redd.it/62cxykx2s3w41.png?width=695&format=png&auto=webp&s=94ebf62366eaf00b4bc891088c461589ca21f2a6 These figures have been normalized to a 10-point scale. All figures are an evenly-weighted average aggregation of usage rates and win rates across Top 1000 Ladder, Grand Challenges, and Classic Challenges. ​ ​ TOP TIER OBSERVATIONS Goblin Hut and Musketeer have moved into the Top 10, replacing Skeletons and Magic Archer. Musketeer ranked 16th Season 9 Goblin Hut ranked 88th Season 9 so great job to Supercell for making a Bottom Tier card viable, but perhaps a tad too much? Healing Spirit went from dead last 98th Season 9 to rank 21st Season 10 Skeletons still ranked 13th ​ ​ BOTTOM TIER OBSERVATIONS Fire spirits, Royal Recruits, Witch, Canon, Mirror and Elite barbarians have been a Bottom 10 cumulative win rate and usage rate cards for months on end now. Clone, Fisherman, Zappies, and Bowler have also been Bottom Tier for months and need either a rework or buff to make them viable like Goblin Hut and Healing Spirit. Magic Archer plummets from being ranked 10th Season 9 to being ranked 94th Season 10. ​ ​ ​ Could game-play mechanics be tinkered with to make heavy elixir decks more viable? The most popular Top Ladder decks this season have an average Elixir average of 3.24. The most popular Grand Challenge decks this season have an average Elixir average of 3.61. The most popular Overall decks this season have an average Elixir average of 3.27. ​ ​ https://preview.redd.it/7z0kfq82s3w41.png?width=1088&format=png&auto=webp&s=ac9bf5da96d6a346d5b575c4a3838f8d6610df58 submitted by /u/PokerFace567 [link] [comments] View the full article
  15. Change my mind. I'm in my 4th year of playing this game on and off. I'm a decent player, a few seasons ago I made it to 6607 trophies, but I'm mostly a casual player because it's too much work to keep up with. I don't care much for ladder anymore because of many reasons other players have pointed out in this sub. I'm really not a fan of the draft challenges. Most of the time I choose a deck composition where my opponent manages to have the perfect combination of counters to mine or a completely absurd deck that no combination of my choices could've aided me against. Just before this post, I was presented with ONE air counter (the firecracker) and none else. No buildings either. My opponent had balloon and freeze. Well-balanced card choices there, Supercell. I run into this way too often and I spend more time than I want to trying to complete these challenges. Either fix the combination of cards so that it makes it fair for everyone or let us use our own decks. submitted by /u/ConcernedWiggleButt [link] [comments]View the full article
  16. submitted by /u/ClawedPlatypus [link] [comments] View the full article
  17. submitted by /u/ShitFartSex [link] [comments] View the full article
  18. submitted by /u/Covered-in-Thorns [link] [comments] View the full article
  19. submitted by /u/ANIBALmessi [link] [comments] View the full article
  20. submitted by /u/Fuzzybuzzy514 [link] [comments] View the full article
  21. submitted by /u/jimdog77 [link] [comments] View the full article
  22. submitted by /u/Mousezez [link] [comments] View the full article
  23. submitted by /u/itz_Twice [link] [comments] View the full article

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