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Found 19 results

  1. submitted by /u/Avg_Woman [link] [comments] View the full article
  2. submitted by /u/assassin-giao [link] [comments] View the full article
  3. submitted by /u/MagicMarvelo [link] [comments] View the full article
  4. Winning good. Losing bad Losing a match feels terrible. On ladder and in challenges. On ladder you lose trophies and several minutes of attention and effort while gaining seemingly nothing of value (except for how much you value the visuals and sounds of playing a match). In challenges you lose time and one of your challenge attempts, which are directly related to real world money because you can buy back into challenges. Losing SHOULD feel worse than winning. Don’t get me wrong, I understand why winning SHOULD be more valuable than losing. But hear me out. What rewards do you get from winning? Gold, cards, trophies that leads to more gold and more cards, etc. That’s great and all but I feel like not all of the rewards in the game should be tied directly to real world money. My idea: making winning and losing both more rewarding without affecting the in game economy or your wallet in any way. Card Mastery You elect one card in your deck as the card you will be mastering by placing that card in the first slot in your deck. UI can indicate this is the card being mastered. Every card requires 10,000 points to master. You get 20 Mastery points for winning, 10 Mastery points for losing. Assuming a 50% win rate, you get an average of 15 points per match. It’s importing that both winning AND losing will reward you Mastery points. Based on my numbers, it would take a LONG time to Master a card. For a casual player, maybe several months. For a hardcore player, 2 months or less. But if you actually calculated how long it takes to do things in this game, you’d be surprised. How many people in the world have all gold skins? As you master a card, you get rewarded. This is where SuperCell can jump in with their creativity. Possible rewards: - Adding “[Card Name] Master” next to your username - Special card skin - Special card deploy sound - A badge on your profile of every card you’ve Mastered - A number of Mastered cards on your profile I think this could add meaningful progression to the game while simultaneously NOT affecting any economy and making losing a match still feel like you are working toward something. This would also make having new cards being added feel special in a different way because people who’ve mastered all of their favorite cards may be inspired to master a new card being added. Is my idea perfect? No, I’m sure I’ll see exactly why it’s not in the comments. Be critical and kind and let me know what you think. I was trying to think of ways of adding progression while also adding value to every match you play, even if you lose trophies. If you can think of any other ways to do this, that would be awesome to hear. submitted by /u/cereal-kills-me [link] [comments]View the full article
  5. Submitted By: Soul Crusher Watch Now: WINNING with DRAGONS ONLY!! NEW 4x QUAD DRAGON DECK!! - Clash Royale
  6. Submitted By: Soul Crusher Watch Now: WINNING with ONLY SPELLS?! 7 SPELLS DECK! — Clash Royale
  7. Submitted By: Soul Crusher Watch Now: WINNING with ONLY SPELLS?! 7 SPELLS DECK! — Clash Royale
  8. submitted by /u/LuquitasNeo [link] [comments] View the full article
  9. Submitted By: Soul Crusher Watch Now: OSCAR WiNNiNG GAME OF 2020.EXE [ You will ENJOY - DON'T MISS ]
  10. Submitted By: Soul Crusher Watch Now: INSANE 7 SPELL DECK!! WINNING WITH SPELLS ONLY IN CLASH ROYALE!!
  11. submitted by /u/dwong654 [link] [comments] View the full article
  12. submitted by /u/CarNag3_Clan [link] [comments] View the full article
  13. Submitted By: Soul Crusher Watch Now: Winning on top ladder by using a SENSATIONAL cycle deck
  14. submitted by /u/vishnuthebest [link] [comments] View the full article
  15. Submitted By: Soul Crusher Watch Now: WINNING Showdown WITHOUT attacking our opponents - INFINITE HEAL in Poison
  16. Submitted By: Soul Crusher Watch Now: Winning on ladder with no win condition or spell... | Clash Royale
  17. Name: WINNING with ONLY SPELLS?! 6 SPELLS DECK! — Clash Royale Category: Clash Royale Date Added: 03/28/2020 Submitter: Soul Crusher WINNING with ONLY SPELLS?! 6 SPELLS DECK! — Clash Royale
  18. Name: Winning with ONLY Spells Category: Clash Royale Date Added: 03/19/2020 Submitter: Soul Crusher Winning with ONLY Spells

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