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Found 1,338 results

  1. submitted by /u/TheExplodingGamer [link] [comments] View the full article
  2. Clash Wars revamp is cool and all but it'll get stale in a few months and, without good QOL improvements, we'll just be right back to how we feel now. Clans, especially, need so many simple things implemented. There have been a ton of suggestions here and on social media that make sense on so many levels. I'm just increasingly worried we're only getting a new clan wars stuffed into the same clunky framework. submitted by /u/duckinfum [link] [comments]View the full article
  3. submitted by /u/Ryanrockz2000 [link] [comments] View the full article
  4. submitted by /u/Sn00ker_ [link] [comments] View the full article
  5. I think this meta will be totally dominated by egolem. Healer is always gonna get some blame since people hate her in the first place. But I think only the astonishing and "overpowered' synergy is what people hate in these decks. No building, no tank killer, no air swarm no ground swarm no spell no nothing can stop these pushes, and you only get back 4 elixir when you lose the match. So I think everyone here agrees that egolem is problematic and can't be left in this state. Egolem is known for being fundamentally broken, a 3 elixir mega tank is a broken concept, even more than healer. The ability to stack everything behind a very cheap and durable tank WHILE being healed and raged, it's just frustrating, even more than being rocket cycled. So what should we do? there isn't a clear solution as all possible reworks need to be tested over the course of MONTHS. However, u/JCorby17 suggested some reworks in a very high effort discussion. So some reworks ideas are revolved around making the card less synergetic with already annoying cards like healer, while making stronger on its own. Healer on the other hand, is hated for changing interactions if you don't pay attention to her. A lot of people hate having to focus that much on simple well-known interactions, but I think this can also apply to heal spirit (which no one says anything about its healing ability being broken because everyone uses the spirit). However, the healing cards are hated among almost all players. Overall these cards need a change as soon as possible because people won't tolerate these decks anymore. Even I as someone who loves and uses healer, think she needs a rework to be less synergetic with egolem but with different cards, I don't know how they would do that, but they got time to figure things out. So what do you think? Are they op? Do they only need nerfs? Do you think they're harshly judged and don't deserve that much hate? Do you have any good solutions that won't kill the card? Please leave any and all suggestions down in the comments, thanks for reading. Clash on! submitted by /u/Kozboi [link] [comments]View the full article
  6. submitted by /u/EricTung1007 [link] [comments] View the full article
  7. submitted by /u/Woaaaaaaaa [link] [comments] View the full article
  8. submitted by /u/Waluigi_Boi [link] [comments] View the full article
  9. submitted by /u/HockeyFan092 [link] [comments] View the full article
  10. submitted by /u/Justonimous [link] [comments] View the full article

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