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  3. Submitted By: Soul Crusher Watch Now: MORE OFFENSE THAN EVER! BEST LOG BAIT in CLASH ROYALE!
  4. Submitted By: Soul Crusher Watch Now: MORE OFFENSE THAN EVER! BEST LOG BAIT in CLASH ROYALE!
  5. Submitted By: Soul Crusher Watch Now: #1 GLOBAL! HOG DECK BETTER THAN 2.6??
  8. Submitted By: Soul Crusher Watch Now: GOLEM IS FINALLY TOP TIER!! #1 BEST GOLEM DECK IS BETTER THAN EVER!! Clash Royale Golem Deck
  9. Submitted By: Soul Crusher Watch Now: 4 Cards Pros Use MORE Than Casuals in #ClashRoyale
  10. Submitted By: Soul Crusher Watch Now: MORE OFFENSE THAN EVER! NEW BEST LOG BAIT in CLASH ROYALE!
  11. Submitted By: Soul Crusher Watch Now: MORE OFFENSE THAN EVER! NEW BEST LOG BAIT in CLASH ROYALE!
  12. Hey guys, it's concept_royale from Twitter & Instagram! Clans are in my opinion the best feature in Clash Royale. You can chat with your friends, get to know other players, earn huge rewards by dominating in Clan Wars 2, trade & request cards for faster upgrades in your card collection, build up a little "family" with the clan members, get glory for the performance against other clans in War AND SO MUCH MORE ... Since it´s THE area of the game that I like the MOST, I spend a lot of time on using this part in CR. In this thread, I'll post ALL of my ideas (bigger features & quality of life changes) for clans that could really improve them and would make them better. ​ So with this being said, here's the list of these great update ideas: - clan quests - clan games as seen from CoC - clan levels as seen from CoC - ability to request one legendary card from clans per season - pinned message in clan chats - ability to see when a member has joined a clan - ability to see how long a player has already been owning his/her current clan role - friendly Clan Wars - clan leaders could get banned because of creating clans with an inappropriate name - message for the leader and co-leaders in clan chats, which player changed the clan settings - message for the leader and co-leaders in clan chats, which player invited another person - seperat tab with card requests and trades in clans so that messages in clan chats are clearer - card request notifications and trade notifications in clan chats are seperated from each other - ability to quote a message in clan chats - increase of the limit of messages in clan chats from 100 to 200 - ability to delete your own messages in clan chats - more requirements for joining a clan - ability to get automatically kicked out of a clan if you don't participate in a Clan war or don't reach the weekly donation/trophy goal - in-game translator for sent messages in clan chats - fixed location time for CW 2 deck cooldowns - "donate all"-button for cards in clan chats - @ feature in clan chats - leaders can lock parts of clan settings so co-leaders can´t change it - online / busy / offline status in the clan members list - ability to edit messages in clan chats - ability to practise Duels in clans - tournament standard card levels in CW 2 - ability to draft cards in the clan wars chest - exclusive clan emotes - ability to request cards that are maxed out to earn star points - ability to create polls in clan chats - ability for the clan leader and the co-leaders to remove messages from other people - ability to send voice memos in clan chats - more promotable roles in clans (for example 'elder' > 'senior' > 'veteran' > 'co-leader' ...) - ability to personalize reject messages (adding a text to it) - like the option when you kick someone out of the clan - allow players to collect more than 10 pass royale bounties from clan chats (up to 20) - ability to select colours of clan names - ability to see the 3 longest members of a clan in its description - revamping the description editor because it's really annoying to edit as you have to delete the stuff you've already written to change things - copy-post option for the clan description - more text space for the clan description - custom clan roles like on Discord for greater flexibility and control to reward its members - ability to ban someone from a clan forever - a sort-by option on the clan leaderboard (sort by trophies, donation count, last active, role etc.) - nickname in clan chats - bookmarking clans - if you want to save a friend's clan or maybe there's a family clan you'd like to keep tabs on, they would allow help keep things organized - ability to post friend links in clan chats - ability to share your emote deck with your clan - clan perks as seen from CoC - ability to nudge clan members for playing their War Battles - ability to reroll the Trader's offers for free on Epic Sundays - new river task: 2v2 Duel - new river task 2v2 Battle - ability to watch replays of defended boat battles - ability to watch replays of attacked boat battles - ability to watch replays of Duels from every clan member - the top 5 clan members who earned the most fame in a River Race should get extra rewards as well - ability to spectate the matches of the River Race enemy clans - ability to switch between a dark and a transparent background of the clan chat - security messure for promoting a new clan leader as it seems that leaders are very often promoted by mistake - ability to advertise clans in-game - ability to write to which clan member in clan chats or not (e.g. useful for tournament brackets) - ability to open links that were sent in clan chats - ability to send pictures that have to contain a verified item from the Clash universe in clan chats - underdog system for the matchmaking in CW 2 - new clan sizes: 10/25/50 ​ Thanks for reading and have a nice day! :) Clash on! Yours concept_royale submitted by /u/anonymer_unbekannter [link] [comments]View the full article
  13. submitted by /u/Vasi420 [link] [comments] View the full article
  14. We come from here: https://www.reddit.com/r/ClashRoyale/comments/ikv902/official_rewards_and_you_a_clan_wars_2_story/ And here: https://www.reddit.com/r/ClashRoyale/comments/ilg9wu/do_we_get_more_rewards_from_the_new_update_or_did/?utm_source=share&utm_medium=ios_app&utm_name=iossmf And I wanted to offer another vision u/drewsupercel u/eatemalive123 Disclaimer: I started this analysis with the idea that the new system is worse. My analysis lead me to change my mind. Data does not lie. It is true that with the new system, it is harder to get a 1st place chest (Old chance: 79% each 2 weeks, new chance 40% each 2 weeks). But this is compensated by getting more 2nd place and 3rd place chests (which have also good rewards). Caveat: We all like to win. We don't like 2nd place or 3rd place. Even if two 2nd place is better than one 1st place, our subconscious prefers always the 1st place. The old system made a very good joob at keeping everyone happy (With a 79% chance to get a 1st place chest, most players would get one). The new system makes you feel worse (With a 40% chance, most players will NOT get a 1st place chest in 2 weeks, and they will feel like they are missing something) _______________________________________________________________________________ In order to keep the post short, I will go straight to the major contention point. The clan war chest (the one you used to get each 14 days and now you get every week, which has varying contents depending on your clan's placement). For simplicity's sake I will assume that the chests' rewards are equivalent old and new. It is true that the chances for a legendary card are slightly increased, but the gold is decreased, so it evens out. More detailed calculations can be made if need be. To avoid any gold-conversion, I will use the contents of a Legendary League 1st place chest as a value of 1. The other chests will have a proportional fraction of the contents. ​ Chest Relative Value Cards total Rares 1st place 1 630 126 2nd place 0,9 570 114 3rd place 0,81 510 102 4th / 5th place 0,71 450 90 ​ This chest has big rewards, and has changed from bi-weekly to weekly, most of the rewards lost in the update are supossedly compensated by having this chest come up more often. However, the chances to get a 1st place legendary chest have gone drastically down, since you used to have 7 opportunities each 14 days to get that 1st place, and now, you have only 2 opportunities each 14 days. To exemplify, I am going to simulate an Average Joe in an Average Clan. Joe is not a pro and his win rate is an average 50%. His clanmates are just like him. The chances of winning and losing are therefore equal, and therefore in a boat race or old clan war, he has a 1/5 chance of placing 1st, a 1/5 chance of placing 5th, and so on. This are the expected clan chests that Joe will gain over a 14-day period with the old and new system. We will assume he is in legendary league (all other leagues work exactly the same) ​ Clan Wars 1 Chance Relative value Value 1st place 79 % 1 0,79 2nd place 18 % 0,9 0,162 3rd place 2,5 % 0,81 0,02 4th & 5th place 0,5 % 0,71 0,003 Total (14 days) 0,975 ​ Clan Wars 2, 7 days Chance Relative value Value 1st place 20 % 1 0,2 2nd place 20 % 0,9 0,18 3rd place 20 % 0,81 0,162 4th & 5th place 40 % 0,71 0,142 Total (7 days) 0,684 Total x2 (14 days) 1,368 ​ Summary with what is lost/win (Using u/eatemalive123Shop gold value for cards, but treating gems separatedly). Note= If you want to use the shop values for card/gold conversion, it does not change much because both the old version and the new version is equally affected. The total result will be higher but the difference between the old and new will be similar. ​ Item (daily average) Clan Wars 1 Clan Wars 2 Daily gifts x3 (2 free chest + 1 other gift) 900 / 5 gems 0 Free Shop Item 150 / 1 gem 1.094 / 2,8 gems Collection Battles 375 0 War Day Attack 250 0 War Placement Bonus 250 2.000 War Pouch Bonus 400 / 1 gem 0 Boat Attacks (very easy to always win) 0 2.000 Clan War Chest 3.200 4.500 Quests 570 / 1,4 gems 0 Quests Chests 1.500 0 Total 7.595 / 8,4 gems 9.594 / 2,8 gems Difference +5,6 gems +2.000 gold If anyone points out a mistake in this summary table I will gladly correct it. ​ Addendum: There are still a couple of major issues that shift hard the balance of the new clan wars. "Abusable loopholes" that need fixing Loophole 1: The time zones issue. Since the decks reset at local times (instead of global) players to the east have their decks reset earlier and thus can race forward faster than those to the west.Possible solution: Make it so that deck 1 refreshes at 00:00 GMT, deck 2 refreshes at 06:00 GMT, deck 3 refreshes at 12:00 GMT and deck 4 refreshes at 12:00 GMT. (GMT can be changed with other time zone, but should be the same for all the players, not local) Loophole 2: Another issue still pending is the fact that players can join a clan and do their clan war attacks instantly. So you could have 200 players sequentially join a clan & attack & leave so that the clan is instantly pushed to the finish line. to 1st place.Possible solution: Clan war cooldown for new members (like for donations) Issue 3: Small clans don't have a fighting chance and might not even be able to finish the race. submitted by /u/Daigixo [link] [comments]View the full article
  15. I honestly haven’t had that much fun since 2v2 was introduced for the first time. This should be a permanent game mode! submitted by /u/TheKingIsBackYo [link] [comments]View the full article
  16. submitted by /u/yosark [link] [comments] View the full article
  17. Change my mind submitted by /u/TheKingIsBackYo [link] [comments]View the full article
  18. submitted by /u/RAJMI_GAMING_YT [link] [comments] View the full article
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