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Found 81 results

  1. submitted by /u/Patrick_Sponge [link] [comments] View the full article
  2. My point is that these balances had reasons behind them: The meta had been dominated by cycle and control, with other decks not getting a chance. A lot of decks were overly defensive and boring to play against. In a lot of the nerfs, the cards nerfed had very high use and win (GC stats). The problem? They went all in. These were just loads and loads of nerfs, which is bad for the game, as well as nerfing a bunch of consistent, f2p friendly decks and cards. I think balances like this should either be spread over a few months for people to adjust, or just done with smaller nerfs so as not to be so devastating for upgraded decks and archetypes. I think these are neither the worst or best balances, but they will be some of the most impactful, for good or bad. What are your thoughts on the balances? submitted by /u/doubledude456 [link] [comments]View the full article
  3. submitted by /u/GDskullfire [link] [comments] View the full article
  4. submitted by /u/Randomguy147258 [link] [comments] View the full article
  5. Submitted By: Soul Crusher Watch Now: BEST LADDER DECK in CLASH ROYALE RIGHT NOW! NEW LOG BAIT DECK!
  6. Submitted By: Soul Crusher Watch Now: BEST LADDER DECK in CLASH ROYALE RIGHT NOW! NEW LOG BAIT DECK!
  7. Submitted By: Soul Crusher Watch Now: #1 DECK in (Clash Royale) RIGHT NOW is....
  8. Submitted By: Soul Crusher Watch Now: TOP 5 ICE WIZARD DECKS RIGHT NOW!! Clash Royale Best Ice Wizard Deck 2020!
  9. Submitted By: Soul Crusher Watch Now: IT'S TOO TOXIC! EASIEST DECK IN CLASH ROYALE RIGHT NOW!
  10. Submitted By: Soul Crusher Watch Now: IT'S TOO TOXIC! EASIEST DECK IN CLASH ROYALE RIGHT NOW!
  11. Right now, in the game, from eleven to twelve rares take eight hundred cards to upgrade. In my opinion, fromm eleven to twelve, EPICS are easier to get the cards needed to upgrade. Honestly, Supercell should lower the card requirement from eight hundred to six hundred at level twelve, considering level thirteen is one thousand cards. What do you guys think? Do you find that rares are extremely annoying to max as well? submitted by /u/Noah3238_games [link] [comments]View the full article
  12. Submitted By: Soul Crusher Watch Now: Last week of the season! Mobile gaming athlete right here
  13. If you don’t have a max deck, you can’t really progress ladder as much as you want because you’ll eventually be overpowered because you’re at a disadvantage. The war collection day is just 3 battles, and then 1 war attack day = slow and stale Party mode gets repetitive after a while with no real incentive to play (I play 2vs2 a lot but it there’s no real point as there are no rewards other than chests) Classic and Grand Challenges = these cost gems so you’re really limited on how many you can do Special Challenges = come only once every few days, the rewards are usually good (not always though), and are really short so you have to wait again to do these The game is very slow for me right now as I don’t have enough gold to upgrade my cards and I am waiting to collect more of other cards. This is making the game very STALE for me as there is no incentive other than hitting that request cards button. submitted by /u/MagicArcher101 [link] [comments]View the full article
  14. Submitted By: Soul Crusher Watch Now: WARNING!! #1 MOST HATED DECK IN CLASH ROYALE RIGHT NOW!! INSANE!
  15. submitted by /u/Mrsmoobly [link] [comments] View the full article
  16. Submitted By: Soul Crusher Watch Now: 300+ TROPHIES in 30 MINUTES! #1 LADDER DECK IN CLASH ROYALE RIGHT NOW!

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