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Found 49 results

  1. Submitted By: Soul Crusher Watch Now: UNBELIEVABLY STRONG!! #1 BEST BAIT DECK IN CLASH ROYALE RIGHT NOW!!
  2. submitted by /u/Schneiderpox [link] [comments] View the full article
  3. Submitted By: Soul Crusher Watch Now: #1 LADDER DECK RIGHT NOW! GRAVEYARD CONTROL CAN'T LOSE! — Clash Royale
  4. Submitted By: Soul Crusher Watch Now: #1 LADDER DECK RIGHT NOW! GRAVEYARD CONTROL CAN'T LOSE! — Clash Royale
  5. submitted by /u/kAtEmAiN [link] [comments] View the full article
  6. Submitted By: Soul Crusher Watch Now: #1 MEGA KNIGHT DECK IN CLASH ROYALE RIGHT NOW!! 100% WINS!!
  7. So Royal Delivery right now is dominating the meta. One of the highest used cards, it is so many deck. Hog rider, Graveyard, Giant, Royal Hogs, and wall breakers. It's a poor man's mega Knight. It can clear out troops in 1 drop and can always hit multiple troops if you want it to. But why always? Well that's what we're gonna talk about. So Royal Delivery is used like fireball, but is limited to your side and spawns a recruit. It does more damage than arrows but less than fireball. It also has a pretty big radius. As big as freeze. But you might be thinking. "So it's as big a freeze, but it's limited to 1 side and is slow in deployment. Why can people hit alot of stuff with it constantly?" Well, the bridge helps it out. Let me explain. So your side and the opponents side is very wide. Like extremely wide. But the bridge is really small. Like about 2-3 tiles wide. So no matter what you do, they'll all have to cross the bridge. And what happens when 2 things cross the bridge? They get clustered no matter what. Except if the speed difference of the troops is vastly different and the very fast troop doesn't get stuck behind the slow troop. If it does, well of course they're gonna get grouped together. "But what if the unit is flying? They don't have to cross the bridge." Well technically they do. It's just not the bridges on the ground. For air troops , there is 3 bridges. How? Because the Pathfinder of many air troops go through these 3 spots. One in the middle, and the other right beside the bridge on either side. Yeah the "bridges" are wide, but remember, the radius of Royal Delivery is big too. Big as freeze. So it's still gonna hit all of them. The bridge forces troops to cluster up unless the speed difference is big. So you're always gonna hit a bunch of troops. Now you might say, "You can do the same with fireball." True, but it costs 1 more elixer, doesn't kill everything, and is not that big. Poison kills everything, but it's too slow at doing that. Rocket also kills everything, but again, the radius is incredibly small and expensive. Royal Delivery is only 3 elixer, provides a troop, can kill alot of things quick, and it has a huge radius. Yeah the deploy time is slow, but you can just use any troop to stall them. This might be the reason why Royal Delivery is super strong. Yeah it's damage is also insane, and the knockback is ridiculous, but you can't really avoid it since the bridge is gonna cluster up everything. It's only a theory though. It's not definite and probably not correct, but it's just a thought. submitted by /u/Asdfhuk [link] [comments]View the full article
  8. So I've played since soft launch. I've stuck with this game for a bit over 4 years and only quit once (Freeze meta if early 2019 broke my joy in the game) and I've defended this game despite almost everyone I know dropping it but me. But I've honestly run out of stuff to defend. We are going on 9 months with no updates to this game and 11 months since the last big update. Supercell has tried pretending like these stale ass monthly seasons are amazing mini-updates when they sadly are not. Same stuff each month, new tower skin, new "exclusive" emote, 1-2 emotes in challenges and 1-2 emotes in overpriced store packs. Not to mention the same game modes repackaged to fit the monthly season's theme. On top of that we have Clan Wars the most boring "wait to play 1 match" system ever introduced. I've lost pretty much any hope I had left in this game. Hard to believe I'm starting to agree with everyone that calls it a dead game. submitted by /u/DartGobbie [link] [comments]View the full article
  9. At this moment, like 90% of the decks I face are fast cycle decks. Log Bait everywhere, 2.6 Hog everywhere, Skeleton Barrel everywhere. Seriously, the game is now all about trying to outcycle your opponent at all costs. This is becoming ridiculous. submitted by /u/Bastinazus [link] [comments]View the full article
  10. submitted by /u/Leedsfordays [link] [comments] View the full article
  11. submitted by /u/NOOBERSAYLOL [link] [comments] View the full article
  12. submitted by /u/Zerk14 [link] [comments] View the full article
  13. Submitted By: Soul Crusher Watch Now: BEST LADDER DECK RIGHT NOW! WALL BREAKERS CYCLE CAN'T BE COUNTERED! — Clash Royale
  14. Submitted By: Soul Crusher Watch Now: BEST LADDER DECK RIGHT NOW! WALL BREAKERS CYCLE CAN'T BE COUNTERED! — Clash Royale
  15. Submitted By: Soul Crusher Watch Now: NEW META!! CURRENT BEST DECK IN CLASH ROYALE RIGHT NOW!!
  16. Submitted By: Soul Crusher Watch Now: WIN FREE GEMS & GOLD RIGHT NOW IN CLASH ROYALE!! [FREE EMOTE TOO!]
  17. Submitted By: Soul Crusher Watch Now: OVERPOWERED!! BEST ROYAL GIANT DECK IN CLASH ROYALE RIGHT NOW!!
  18. submitted by /u/AGAKILLER1129 [link] [comments] View the full article

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