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Found 36 results

  1. submitted by /u/FearlessHyena77 [link] [comments] View the full article
  2. submitted by /u/Bobisto38 [link] [comments] View the full article
  3. submitted by /u/SourBeefHoop [link] [comments] View the full article
  4. submitted by /u/am-i-funny [link] [comments] View the full article
  5. According to StatsRoyale (sort by win rate in the dropdown), 2 archetypes are dominating ladder this month: P.E.K.K.A bridge spam and Log Bait. For clarity, P.E.K.K.A bridge spam (PBS) is: Battle Ram Zap Poison Royal Ghost or Dark Prince Minions, Magic Archer, or rarely Baby Dragon P.E.K.K.A Electro Wizard Bandit and Log Bait is: Goblin Barrel The Log Rocket Knight or Valkyrie (or Rascals in the no-building variant) Goblin Gang Inferno Tower or Tesla (or Prince in the no-building variant) Princess Ice Spirit (or Dart Goblin in the no-building variant) At the time of writing, the winningest PBS deck (Dark Prince/Minions) has a 58.38% win rate, and the most popular PBS deck (Royal Ghost and Magic Archer) has a 55.59% win rate. Similarly, the winningest Log Bait deck (my own deck -- Valkyrie/Tesla/Ice Spirit) has a 57.78% win rate, and the most popular Log Bait deck (Knight/Inferno Tower/Ice Spirit) has a 56.69% win rate. Although these two archetypes have been at/near the top of the ladder win rate chart for months, perhaps even years, I don't recall seeing the win rates quite this high. Usually, however, the win rates don't exceed 56%, and there's more diversity at the top of the list. This season, however, variants of these two archetypes occupy the all of the top 8 spots on the list and 10 out of the top 14. Is it time to nerf these two archetypes? As much as it pains me to say it (since I play Log Bait on ladder), I think so. In my opinion, the prime card in PBS to be nerfed is eWiz. He's the fifth most used card above 4k trophies (24.0% use) and has the sixth highest win rate (55.0%). Those percentages have been pretty stable for months on end, and I've wanted to see him nerfed for just as long. Either a slight damage nerf or a 0.1s nerf to his hit speed should do the trick. Since we're seeing him in plenty of archetypes like Giant Beatdown, Golem Beatdown, and (at least until Furnace got nerfed) Royal Giant decks, he's just a little too versatile. As for Log Bait, it's a tougher call which card should get nerfed. Supercell seems to consider most spells balanced (and I tend to agree), leaving just 3 cards that are common to all 5 Log Bait decks: Goblin Barrel, Goblin Gang, and Princess. They'd have to get pretty creative to nerf Goblin Gang without also affecting one or more of the 5 cards that include Goblins or Spear Goblins. Princess has lost some of her versatility since Firecracker replaced her in Hog cycle decks, so nerfing Princess would reduce her already rather low stock. Some time ago, Goblin Barrel got a slight buff that decreased the time between the barrel landing and each Goblin's first stab. Reversing this buff should dampen the success of Log Bait, allowing both spells and troop counters like Valkyrie and Skeleton Army to prevent damage more easily. What do you think? I'm curious to hear the community's perspective on these two archetypes. submitted by /u/Lifthil [link] [comments]View the full article
  6. submitted by /u/OsmosisJoness [link] [comments] View the full article
  7. submitted by /u/LittleHype [link] [comments] View the full article
  8. I think it is time to admit EQ has been meta AND probably one of the worthiest spells in the game for a while now. With the recent rework (I will call it rework because calling it buff is kinda subjective) it is now viable as a spell cycle instead of mainly building focused. It is a must have spell in Hog decks. And it is finding its way in Royal Giant decks as well. IMO I still think poison is a better spell for the long duration, but I will reduce slowdown % from 35 to 30. Hog + EQ is imposible to defend for a positive elixir trade and without getting a hit. EQ is ridiculous right now. Somebody had to say it. submitted by /u/jsa4 [link] [comments]View the full article
  9. This is my deck (customized 2.9 x-bow) X-bow (obviously) Tesla Log Fireball Archers Skeletons Knight (bit tankier with some damage and more F2P friendly) Bats (for DPS ad because i'm bad at using ice spirit) ​ Any feedback is appreciated but no hate plz submitted by /u/MajestikPheoniks [link] [comments]View the full article
  10. submitted by /u/beardedotaku [link] [comments] View the full article
  11. submitted by /u/oreoin [link] [comments] View the full article
  12. submitted by /u/Craz4Memes [link] [comments] View the full article
  13. submitted by /u/YoungWolf7 [link] [comments] View the full article
  14. submitted by /u/Black-Panther3 [link] [comments] View the full article
  15. submitted by /u/SadBag27 [link] [comments] View the full article

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