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Found 137 results

  1. submitted by /u/Gambitito [link] [comments] View the full article
  2. It would be just a RG or something waving around a handful of cash or some gold. Maybe have his money disappear to show how they wasted their money? The game's already toxic enough, why not give people an emote to spam when they're facing people who obviously just paid to have max cards? As a ftp player there's nothing worse than losing to someone bc all of their cards are maxed while mine are mostly lvl 11 and some 12. So I would love to have a way to release some steam and rub in their face that they wasted money on this stupid game. I know they wouldn't put this in the game bc it would upset supercell's precious paying customers but man would I love it. submitted by /u/stevenp37 [link] [comments]View the full article
  3. submitted by /u/Flexcy [link] [comments] View the full article
  4. This clan has been around since the beginning but constantly requires active committed members. We only ask that you participate in war twice a week and donate often. Friendly group, play a lot of 2's often, and share knowledge / advice.
  5. submitted by /u/kimchi03 [link] [comments] View the full article
  6. Hello everyone, I stopped playing CR last year or so, and returned these days out of boredom. I have only one level 13 card and all the rest are 12/11, my king being 12. Now, thing is, I came back and won 25 or so matches in a row until 5.2k, where I started meeting fully maxed out level 13 players, who weren’t particularly good, although some beat me skill-wise, but neccessarily in some occassions won because of the mere strength in their cards. My question is, how are these people stuck in 5k having the BEST POSSIBLE decks for use and at their max level? I’m not gonna lie, I’m starting to get pissed off, being unable to stop a level 13 MK + Witch or RG who delivers a 400dmg free hit regardless of what I do is frustrating as hell. It’s gotten to the point where in some cases, regardless of how hard I outplay them and how big an elixir lead I get, they just spam high cost cards and win based solely on raw damage. TL;DR: bad level 13 maxed players piss me off and I can’t do shit to counter their trillion raw damage, while I gotta sit down chipping away damage once at a time. submitted by /u/DaydreamwRR [link] [comments]View the full article
  7. I was just wondering if you guys would like me to start a sort of series of card interactions, but with different levels, this will help underlevelled players understand why their musketeer did not kill their opponents musketeer, and will also help new players learn what cards to focus on more when upgrading. Let me know in the comments please, would love to have feedback. I could probably post 2-3 times a week, every video comparing equal levels to higher or lower levels, and I would focus on one card per Video and maybe do 2-3 different interactions, maybe I could also post more if you guys like this sort of thing. Thanks! submitted by /u/rcousins7 [link] [comments]View the full article
  8. submitted by /u/advancedgamer6969 [link] [comments] View the full article
  9. I was thinking about a feature where players could donate gold or gems to other players. Sometimes, after a good game with somebody, I want to be able to do more than just say good game, well played, or good luck. With this new feature, you could reward your opponent for a close match with some gold or gems. Clans could also host tournaments where the winner gets a reward from each clan member. You could also do loans with other players in you clan if there's a deal in the shop you can't afford at the moment. If you can't pay them back maybe you get demoted or kicked. Also, I know that a lot of maxed players have gold or gems that they don't really need for anything and just hold onto. These players could host tournaments and give some kind of reward to the top players kind of like with the exclusive birthday emotes. This is just my idea but if anyone wants to add on please let me know because I think this would be a pretty cool feature. Edit: To prevent players with side accounts from exploiting this, players can only donate up to 10k gold and 30 gems a month to the same player submitted by /u/WILLYBOSS [link] [comments]View the full article
  10. How it works: Every match you either win or you lose. That means that if you let a lot of players play half the players will win and half the players will lose. I took the example of a million players because it's a nice number to work with that should be around how much players there are. So this way I won't get a lot of decimal numbers in the spreadsheet I made. You can see here the spreadsheet in Google Docs. All I needed was to know results of players that knew what rank they ended. I got one from someone who ended #935 and had 25 wins. In the most right column you can see 38,14 for 24 wins; 22,12 for 25 wins and 12,76 for 26 wins. If you take the sum of the people who had 25 or more wins you get 51,82. This means that 51,82 / 1.000.000 will reach 25 or more wins. We had 935 players with 25 or more wins, so this means 1.000.000 x 935 / 51,82 = 18 million players played in this tournament. Since 66,041946 players out of 1 million reach 20 wins, that means we'll get around 1200 players who reach the 20 wins on their first try. The next depends on if everyone keeps playing. Assuming everyone will try the 20 win challenge 5 times and stops playing if they reach 20 wins(because you can't retry the challenge) there will be around 6000(5957 as answer) people who complete the challenge. If everyone plays it three times, only 3500 players will get the 20 wins. If we as a community want 1 million players to reach 20 wins, everyone who doesn't get 20 wins for the challenge will have to play it 864 times. submitted by /u/Ahekahek [link] [comments]View the full article
  11. submitted by /u/boitheboy69420 [link] [comments] View the full article
  12. submitted by /u/pokerface789 [link] [comments] View the full article
  13. submitted by /u/lookout-for-gernk [link] [comments] View the full article
  14. I wanted to know how many are probably going to get 20 wins in the upcoming challenge, so I tried to make an estimate by looking how many players were in the global tournament. This is all assuming players only play others with just as much wins. This is ofcourse not true, but it's the best estimate there is. So far the top 18 have 30+ wins, as you can see in the spreadsheet 3.04/1,000,000 reach 30 wins. `1 000 000 x 18 / 3.04 ~ 5,9 million players That means there's around 6 million players who played the global tournament. So this maybe also gives an answer to the question that has been unanswered for a long time: How many active players are in the game? / How many active accounts are in the game? When the tournament finishes and I find someone who made it close to #1000 in the gt it will be much more reliable, because if just three more get 30 wins the estimate will already be 7 million. Also a lot haven't had 5 losses already, that changes it as well. submitted by /u/Ahekahek [link] [comments]View the full article
  15. submitted by /u/RoomyB7 [link] [comments] View the full article
  16. Submitted By: Soul Crusher Watch Now: PRO PLAYERS LOVE THIS DECK! BEST 12 WIN DECK — Clash Royale
  17. Submitted By: Soul Crusher Watch Now: PRO PLAYERS LOVE THIS DECK! BEST 12 WIN DECK — Clash Royale

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