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Found 69 results

  1. Change your screen display to black and white It will look like war zone submitted by /u/dafuk69v [link] [comments]View the full article
  2. I know this can be done through Apple/Google gift cards but it would be convenient to be able to just purchase battle pass for a clan mate or friend in game. Is it possible to ever get a feature like this? submitted by /u/enoinoo [link] [comments]View the full article
  3. I’m genuinely interested in how many people wish their opponent good luck before a match. I’ve just played 10 games and said good luck to them all with no response. Do the majority of people have emotes/chat on mute or do you just ignore the opponent? submitted by /u/chocolatepandaa [link] [comments]View the full article
  4. submitted by /u/Neptune_is_cool [link] [comments] View the full article
  5. we are just looking to get more people who do war on a regular basis, we are a very laid back clan. Don't have any requirements really other than if you take collection day attacks, take your war attack. But we are mostly adults and have a good environment. Elder for completing a war attack (win or lose) and co leader earned with time. If you have a bunch of friends, the more the merrier! Look up DirtyBoyz! Or #2quoljq8 (my friend made the dumb clan name but we are family friendly)
  6. submitted by /u/WalrusNerd [link] [comments] View the full article
  7. submitted by /u/RXemedy [link] [comments] View the full article
  8. STOP COMPLAINING ABOUT MATCHMAKING. We get it you’re somewhere between 4.6k-5.6k and you sometimes go against higher level people. What you may not understand is that matchmaking is based on trophy count (and win/loss streaks) but NOT tower/card levels. Supercell is never going to change this. Any sort of level-based matchmaking on ladder won’t work, simply because it would make upgrading cards not important and it ruins the progression of the game. You either have to play longer to upgrade your cards, or get better at the game. I have a level 1 account with a pb of over 5.2k, which proves it’s not impossible to beat higher level players if you are good enough. Obviously not every matchup is gonna be winnable, but that’s just how this game works. And no, the matchmaking is not rigged against you, people have done studies and proved that the game does not put you against hard counters all the times. You just need a better deck. The only “rigged” matchmaking is when your on a big win or loss streak it puts you against other people on a big win/loss streak. but that’s not rigged against you, its just to even out everyone’s win or loss percentage so no one has a 10% or 90% win percentage. Sorry for the ramble i just wanted to get my word out. Thanks for reading. submitted by /u/willyoung50 [link] [comments]View the full article
  9. I swear we gotta block or take down the many posts a day that don’t understand how ladder works. Like cmon lol just scroll down and find your answer submitted by /u/usuanon555 [link] [comments]View the full article
  10. submitted by /u/ahjaahja1 [link] [comments] View the full article
  11. submitted by /u/TheKingIsBackYo [link] [comments] View the full article
  12. submitted by /u/jacobs_ladder_ [link] [comments] View the full article
  13. Hi, I think I will gather lots of dislikes but I will take that risk. I see a lot of posts and comments saying how bad it is to follow meta decks, how brainless and how easy it is to just copy decks that work in ladder. As if playing a meta deck grants an auto-win. Let me tell you something: in every existing game, a "meta" exists. In chess, MOBA, card games, football, FPS, boxing, gacha, etc., there is always a way to play resulting from experience that's more efficient than another. In chess, you have different openings, but the most popular opening for white is 1. e4. In LoL only certain units are often played among hundreds of unused characters. And this is pretty normal. You can't expect every character, every combination, every play style to be perfectly viable all the time. It's impossible. It doesn't make any sense: if everything is viable, nothing really is. Blaming players for choosing a deck that works, it's as stupid as blaming a soldier for using a rifle in a war instead of a bow. The bow might work, but currently, the "meta" is more about rifle, if you know what I mean. You may say that it's preferable to come up with an original deck, something created especially by yourself... and what? If this deck is really good, it will become THE META (oh my god, what a horrifying word!). Because, you know, the main goal of every game is to win, not to lose. If your opponent considers your original deck to be very good, expect him to copy your deck. It is the most NORMAL thing to do. In fact, we humans are expected to do so: our survival depends on using the most efficient tools at our disposition. If your neighbor uses a spear against a lion and manages to kill it, you'll at least imitate him instead of fighting a lion with your bare hands or a stick. If you find a better way to erradicate your enemies, your neighbor will try to learn the way. At least, if he wants a better chance of survival. So, your original deck is doing good in ladder. Then it is copied (something expected if it's THAT good). And finally, your deck is no longer original because it becomes a meta deck. For example, the Hog cycle 2.6 was in the beginning the creation of one player. It's not a group of players that decided together at the same time to play with Hog, Musky, IG, FB, Log, Cannon, Skeletons and IS. This player probably thought his deck was original. Then now? The thing is, Clash Royal is in the market for a long time already. How many millions of games have been disputed? If your original deck is not recorded, chances are that it's under efficient. Some variations are better and players prefer to choose a better combination. If you want to be original, no problem. We are all free to play with the deck we want. Crying because your opponent doesn't share your desire to be special is deplorable. submitted by /u/Sylfer_DD [link] [comments]View the full article

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