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Found 269 results

  1. Get used to losing. This is a pvp competitive game. For every winner, there is loser. When you lose, you probably made your opponents happy by winning, when you win, you might’ve frustrated your opponent (DO NOT BM) Don’t feel like trophies are important. It’s just numbers. Just play the game for fun. And understand it’s just a game made to have fun If none works, Take a break from the ladder (or the game as a whoLe) and play party/challenges/clanwars/tournament/etc. Hope I helped at least some way. Thanks for reading submitted by /u/Donghoon [link] [comments]View the full article
  2. submitted by /u/Ryanrockz2000 [link] [comments] View the full article
  3. Now I'm no new player when it comes to Clash Royale. I've been a player for over 3 and a half years right around when Clan Chest first came out. I saw this game grow and die out over the past 4 years. I played the Battle Ram challenge when it first came out to show how long ago that was. Also, I don't want to be too negative, but it is kind of true. Although the Clan Wars rework may bring back a few players, it will not revive the and bring back many players. Here's why: First, they are releasing this update at the WORST possible time for most players. Since they are releasing this update near the end of August, right when most people are going back to school or online school. Not many players will play after the end of August, meaning less players. They didn't even have a Summer Update, it was just three seasons with little new content for the summer. If they released it during the summer, more players would be encouraged to play during summer break. Second, there is little change to the slow trophy and resource progression system. They haven't really stated any main changes to the progression system, which many players are asking for. Whether it's lack of cards, gold, or trophy progression due to levels, there have been no changes announced. Although the Trader could count as well as increased rewards, the Trader is basically just a Trade without clan mates. And even though they stated increased rewards, increased rewards don't help too much. The Trophy Road update was probably the biggest progression update with all those free rewards and most players didn't progress too much. Classic and Grand Challenges are great ways to gain rewards, but to the average player, they are just a waste of 10 or 100 Gems because there are very good players in challenges. Most players just want to progress normally without having to get 8-10 wins. Third, many forgotten or outdated features haven't been revamped yet. Take Tournaments for example. Tournaments are probably the best place to play because there is no cost and mostly Tournament Standard. However, they give literally no rewards. If there were Supercell-hosted tournaments daily with rewards, I would play that any day over Ladder. Also, many features are outdated. Take the Legendary Chest for example. It costs 500 Gems to gain a random legendary. Now that there are around 15 Legendaries, it needs to have its cost reduced. Fourth, there is a lack of daily competitive events. In Brawl Stars, there is a feature called Power Play, where everyday you have 3 games to add to your Power Play score after a season. There is nothing like this for Clash Royale, which would make the game much more interesting. Maybe everyday you can complete Three Battles and gain Power Play Trophies or a Tournament Season where you can battle three times to add Tournament Trophies. These features help everyone feel the competitive nature of Clash Royale without having to spend Gems. Sorry if this is formatted bad, but my point is clear, there isn't enough new content to encourage players to return to this game. submitted by /u/WakkkaMole [link] [comments]View the full article
  4. submitted by /u/Stuntdrath [link] [comments] View the full article
  5. submitted by /u/Bradframe [link] [comments] View the full article
  6. submitted by /u/RosaIsMyWaifu [link] [comments] View the full article
  7. submitted by /u/Unique-Supermarket [link] [comments] View the full article
  8. submitted by /u/Vaibhaaaaaav [link] [comments] View the full article
  9. submitted by /u/Snoo-65620 [link] [comments] View the full article
  10. submitted by /u/barackosamaftw [link] [comments] View the full article
  11. submitted by /u/JackDaniels9 [link] [comments] View the full article
  12. Most of the winning decks were some variation of Graveyard. So for the upcoming season they buff a card (Bowler) that synergizes perfectly with Graveyard? Did SC ignore the 75% win rate for GY decks in No Tilt? submitted by /u/rueggy [link] [comments]View the full article
  13. submitted by /u/Botbapofak [link] [comments] View the full article

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