Jump to content
Featured Clans:

Search the Community

Showing results for tags 'mode'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Royale Ramblings
    • Announcements
    • FAQ
    • News
    • Contests
    • General Chat
    • Off-Topic
    • Rants & Raves
  • Royale Recruitment
    • Recruiting: 1000+ Trophies
    • Recruiting: 2000+ Trophies
    • Recruiting: 3000+ Trophies
    • Recruiting: 4000+ Trophies
    • Recruiting: 4500+ Trophies
    • Recruiting: 5000+ Trophies
    • Recruiting: 5500+ Trophies
    • Recruiting: 6000+ Trophies
  • Deck Help
    • Card Discussions
    • Clash Royale Decks
    • Guides
    • Videos
  • Site Help
    • Questions
  • Rebel Riot Club's Check Us Out!
  • Rebel Riot Apex's Check Us Out!
  • Rebel Riot Jr's Check Us Out!

Blogs

  • Soul Crusher's Blog

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me


Player Tag


Clan Tag


In-Game Link

  1. Submitted By: Soul Crusher Watch Now: NEW 2v2 Mirror Mode | Tips & Tricks
  2. Submitted By: Soul Crusher Watch Now: BEAST MODE ACTIVATED!! NEW MEGA KNIGHT + PEKKA IS UNSTOPPABLE!! Clash Royale Mega Knight Pekka Deck
  3. Submitted By: Soul Crusher Watch Now: NEW MAP MAKER MODE & legendary brawler AMBER (Brawl Talk)
  4. Submitted By: Soul Crusher Watch Now: Squidward Plays Infection Mode
  5. Basically title says it all. My clan is in a war that isn’t so unbalanced like I’ve seen a lot of on here. Generally the guys in second and third have been in the 40s when we reach 50k. But this week is going noticeably slower because there’s just nothing interesting about the way war is set up. People are already tired of it even in a more competitive setting than most are getting. There’s no variation it’s just five weeks of the same thing day after day people are gonna lose interest. It needs more game modes than 1v1 and don’t tell me duel is different because it’s just 3 1v1s submitted
  6. How do we solve Clash Royale's biggest problems? ​ ​ I have a few solutions to that, but not everyone will agree to it, especially the development team. ​ + A new game mode for clan wars 2 called bosses. + Introduction of clan war reward road. + A new story mode called dungeons. + A way to help smaller clans with lesser members to finish the river race. + A way to help clans that are full but not very active. + A way to balance the economy. + Return of quests. + A way to fix classic challenges, grand challenges and tournaments. + Introduction of magic items. + Shop improvement. ​
  7. Even Heathstone and super mario bro have pubg mode, why not add it to cr? So here is my idea of pubg CR which I think is much more interesting than cw2. 128 players, each paying 100 gold, enter a match. The prize pool will be 12800 gold and players will be rewarded based on their performance at the end of the game. The game consists of 7 rounds of elimination, each round is an 1v1 match which last for 3 minutes with no overtime. Winners qualify for the next round while losers are disqualified. So 128☞64☞32☞16☞8☞4☞2☞1. Play time for players is anywhere between 3 minutes to 21 minutes. Playe
  8. How do we solve Clash Royale's biggest problems? ​ ​ I have a few solutions to that, but not everyone will agree to it, especially the development team. ​ + A new game mode for clan wars 2 called bosses. + Introduction of clan war reward road. + A new story mode called dungeons. + A way to help smaller clans with lesser members to finish the river race. + A way to help clans that are full but not very active. + A way to balance the economy. + Return of quests. + A way to fix classic challenges, grand challenges and tournaments. + Introduction of magic items. + Shop improvement. ​
  9. submitted by /u/Stargoz [link] [comments] View the full article
  10. I honestly haven’t had that much fun since 2v2 was introduced for the first time. This should be a permanent game mode! submitted by /u/TheKingIsBackYo [link] [comments]View the full article
  11. We all have seen players with 1 card deck, and I have experimented this bug that has been around the sub for a while and to be honest, it was the funniest “game mode” I have experienced in this update so far like in other posts, we want more gold and helps in progression? yes, but we also want to have fun in the game me and a friend took down towers using only earthquakes, was amazing me and another friend took down pushes and towers using only ice spirits, that was fun as heck CW2 feels like a remake of CW1 (because it is duh), the only new stuff is PvE, which was not extremely fun, but
  12. submitted by /u/Karmacise [link] [comments] View the full article
  13. submitted by /u/PancakkMann [link] [comments] View the full article
  14. submitted by /u/Moneyy35 [link] [comments] View the full article
  15. We all know that Clash Royale is chess-like game: we have kings trying to take down one another, we have squares where we can place troops for interactions, and troops kill one another in those interactions But this is chess-like features, not actually chess gameplay So, BEHOLD THE CHESS MODE In this mode, both players DON’T have to be online at the same time A true blue player would start first, and would place troops on the arena and would finish his turn The game would load the troops movement until the place where that player would reach 10 elixir (if I play 1 elixir skeletons, they
  16. submitted by /u/hanzotech01 [link] [comments] View the full article
  17. I think we all have been teemed up with such players. It's just really annoying and is a huge waste of time. Its even more annoying when it happens in challenges. submitted by /u/Fried_Corn [link] [comments]View the full article
  18. By now the main game sucks, it's a grind. I am not motivated to get chests/crowns anymore. But the 2 vs 2 touchdown, that was fun. It should be a default party mode. submitted by /u/thumbs07 [link] [comments]View the full article
  19. submitted by /u/Blackangel466 [link] [comments] View the full article
  20. submitted by /u/SuperSnarfy [link] [comments] View the full article
  21. Like 2v2, but just 1s. It would be like an experimental game mode, like perhaps if you were trying out a new deck/playstyle, but didn’t want to take it into ladder/challenges because of the low leveled cards. Ex: what if I wanted to try out a beatdown deck with 3 musketeers, but my 3m’s are lvl 4. It’d be nice if I could mess around in an experimental type setting, where my opponent would also have similarly leveled cards (I.e. lvl 4 giants or something). King tower could also be capped at 9-10...? Like if someone was a king tower 6, they’d be boosted up to 9/10, but a 13 would also be mov

New Guides

About Us

"This content is not affiliated with, endorsed, sponsored, or specifically approved by Supercell and Supercell is not responsible for it. For more information see Supercell's Fan Content Policy: www.supercell.com/fan-content-policy."

731469787_CRRLogo.png.3c26e84a2820c04b77

×
×
  • Create New...