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Found 44 results

  1. submitted by /u/5amukai [link] [comments] View the full article
  2. submitted by /u/Riinks [link] [comments] View the full article
  3. submitted by /u/schilbobaggins [link] [comments] View the full article
  4. submitted by /u/lookout-for-gernk [link] [comments] View the full article
  5. submitted by /u/jupitar17 [link] [comments] View the full article
  6. submitted by /u/tuxedoPepe [link] [comments] View the full article
  7. submitted by /u/CZ__ [link] [comments] View the full article
  8. submitted by /u/booty_patrol9 [link] [comments] View the full article
  9. I’m currently in master 1, and every time o try to push ladder, the only win condition being used it mega knight, and about half of those mega knight decks are mega knight with fire cracker. A 7 elixir card that spawns the almost the damage of a fireball, had ridiculous area damage, insane health, good damage, a jump ability that also has the damage of a fire ball, can take down big pushes as soon as they get to the other side of the arena with in seconds, and requires literally no skill to do so. Balance. It feels like there is no variety. I look at my replays and about 3/4 of all battles are mega knight. Even when I win the battles it isn’t fun, because I played against the same deck the last 2 battles. I would love to see a need to this card, hell, I’d be happy if it was deleted all together, it destroys the variety of the game when almost all decks are built around the mega knight. If you think I’m being a idiot, please say so, I’d love to hear your opinions on where the mega knight stands. submitted by /u/gabbyrules11 [link] [comments]View the full article
  10. submitted by /u/Royale1216 [link] [comments] View the full article
  11. I know its balanced, I know theres many ways of countering but man I still irrationally hate this card. Its charge hit by itself is already massive value, the cards has a large amount of health, it sucks when I don't have skeleton in rotation or ice golem, and it usually has support troops like wizard or magic archer. I know its balanced but I still hate the card. submitted by /u/ShadowBot30 [link] [comments]View the full article
  12. For me it's ram rider. I never do well with her but she often seems invincible when I go up against her. submitted by /u/nickyeyez [link] [comments]View the full article
  13. submitted by /u/CrypticCrosser [link] [comments] View the full article
  14. In every clan I've been in, when someone gets mad and is talking crap, before getting booted or just immature and leaving, their go to seems to be hate speech. No matter if it's the "N" word, other racist slurs, homophobic slurs, even Nazi ideology. Even if you use the report button, nothing is done! So when is Supercell going to get serious on monitoring their game against these people, or is it just window dressing? I have a person in my clan right now who uses these slurs that's been reported by a lot by clanmates, but nothing has happened, and since they're a Co-leader, nothing gets done. submitted by /u/i_r_faptastic [link] [comments]View the full article
  15. I hate that every time a challenge comes out with cool reward it's always a draft challenge. You don't lose because the opponent played better than you but because the opponent had the choice to give you the bad cards. Maybe i'm just unlucky but it's always me who have the choice to give him spells and stuff you know things that doesn't change that much becazse he can use them in many different ways but somehow it's always my opponent who chose win condition and stuff so i always end up with a Goblin giant as my only option to win while th other opponent has some bandit and ram rider. I know i'm raging but i think if they make a draft challenge atleast make it a "try as many time as you want" challenge not with only 3 poor losses and then you're out. submitted by /u/Vayrox_Ayp [link] [comments]View the full article
  16. submitted by /u/UltraHyperDuck_ [link] [comments] View the full article

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