Jump to content
Featured Clans:

Search the Community

Showing results for tags 'days'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Royale Ramblings
    • Announcements
    • FAQ
    • News
    • Contests
    • General Chat
    • Off-Topic
    • Rants & Raves
  • Royale Recruitment
    • Recruiting: 1000+ Trophies
    • Recruiting: 2000+ Trophies
    • Recruiting: 3000+ Trophies
    • Recruiting: 4000+ Trophies
    • Recruiting: 4500+ Trophies
    • Recruiting: 5000+ Trophies
    • Recruiting: 5500+ Trophies
    • Recruiting: 6000+ Trophies
  • Deck Help
    • Card Discussions
    • Clash Royale Decks
    • Guides
    • Videos
  • Site Help
    • Questions
  • Rebel Riot Club's Check Us Out!
  • Rebel Riot Apex's Check Us Out!
  • Rebel Riot Jr's Check Us Out!

Blogs

  • Soul Crusher's Blog

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me


Player Tag


Clan Tag


In-Game Link

  1. Basically title says it all. My clan is in a war that isn’t so unbalanced like I’ve seen a lot of on here. Generally the guys in second and third have been in the 40s when we reach 50k. But this week is going noticeably slower because there’s just nothing interesting about the way war is set up. People are already tired of it even in a more competitive setting than most are getting. There’s no variation it’s just five weeks of the same thing day after day people are gonna lose interest. It needs more game modes than 1v1 and don’t tell me duel is different because it’s just 3 1v1s submitted
  2. submitted by /u/X-DAS [link] [comments] View the full article
  3. submitted by /u/yosark [link] [comments] View the full article
  4. submitted by /u/9A-R6 [link] [comments] View the full article
  5. submitted by /u/BFad07 [link] [comments] View the full article
  6. submitted by /u/Rott_sieve [link] [comments] View the full article
  7. submitted by /u/NitroKrazy [link] [comments] View the full article
  8. submitted by /u/Clone-Wars-CT-5555- [link] [comments] View the full article
  9. submitted by /u/miiki38 [link] [comments] View the full article
  10. If it’s op, they will nerf it next months, if it’s broken, they might do emergency nerf, if it killed a card, they will buff it next months after they gather data, whether a change is good or bad is going to show with time. You can’t know for sure 1 day after the change went live or b4 it even releases. And they always play test myriad of times. Take exe rework for example. When ppl saw new exe, ppl thought it will broke the game and they nerfed it b4 it went live even tho Seth said they had a below balanced result when they play tested, Another example is tornado, They nerfed it b4 it relea
  11. submitted by /u/rogueone98 [link] [comments] View the full article
  12. submitted by /u/Fofo336 [link] [comments] View the full article

New Guides

About Us

"This content is not affiliated with, endorsed, sponsored, or specifically approved by Supercell and Supercell is not responsible for it. For more information see Supercell's Fan Content Policy: www.supercell.com/fan-content-policy."

731469787_CRRLogo.png.3c26e84a2820c04b77

×
×
  • Create New...