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  1. submitted by /u/emanuelntb [link] [comments] View the full article
  2. submitted by /u/pidaman22 [link] [comments] View the full article
  3. Our clan just started new clan war an hour ago. 12 out of 15 defenses are added. There should be 3 spaces available but nobody can add defense now. Please help. submitted by /u/JessieToys [link] [comments]View the full article
  4. Clash is a 4 year old game that hasn’t really changed in that time. The concept is great but nothing last forever. The game needs to improve and it can by adding training, pve, and focusing more on tournament standards. The introduction tutorial of the game is a joke. Kill the other players tower. Don’t let your tower die. Cards have different rarities. Good luck. That’s all it is and it isn’t acceptable. Adding specific scenarios where players must defend against different pushes or attack against different defenses in a training phase would improve the game so much. Make it a ladder like c
  5. Please can we have more deck slots? (Ideally 8 or 10 or something like that) ​ We now need to "remember" decks for: ​ Ladder decks Challenges (like 7x elixir, guards types challenges etc) Decks to attack Boats in CW2 3 decks for duels in CW2 Decks for 'Battles' in CW2 Other decks we want to try out and share with clan ​ It's almost impossible to manage all of this with just 5 deck slots now. I try to screenshot a deck so I have a record, but even that is getting so time consuming now to manually re-build a deck for whatever you're doing in the game that day. I know it's been requested
  6. submitted by /u/Justin531857 [link] [comments] View the full article
  7. submitted by /u/Hihowyadoineh [link] [comments] View the full article
  8. One of the reasons I actually played in CW1 was because I could play the classic deck and draft challenges during collection day and not have to worry about over leveled players. I almost never played the game modes that were not at tournament standards because of over-leveling. In CW2 that is not an option, and you are stuck facing over-leveled players. Since you must use 32 unique cards, you usually end up with a very under-leveled deck with weak cards for some decks. The solution: bring back tourney standard game modes as river tasks. The way it would work is that you would “use up” one
  9. submitted by /u/MegaKnight250 [link] [comments] View the full article
  10. submitted by /u/erengawang [link] [comments] View the full article
  11. submitted by /u/DestrucktoKitten [link] [comments] View the full article
  12. submitted by /u/Xy4c773bbkuf [link] [comments] View the full article
  13. I would really like to see this happen and I'm sure majority of other players would too. What I mean by tournament game modes list is the tournament tab where it costs 10 gems to CREATE one. submitted by /u/ziq7h [link] [comments]View the full article
  14. So this is my first season, wasn't really into the game but my friend showed me how deep it really can be. I'm now sitting at 4600 trophies but I focus more on lvl my cards. I'm all about being kind and having fun with each other and I think "have fun" would be a nice addition with relatively small effort from the devs. This is not more than changing a string in the code. I would really love to see this getting added to the game:) maybe you guys think the same. submitted by /u/BWEKFAAST [link] [comments]View the full article

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